Ask Question

Name:
Title:
Your Question:

Answer Question

Name:
Your Answer:
Latest Saved Source Codes!

Source Code 33853 - asdasd, Language: C/C++
Source Code 33852 - The game, Language: C/C++
Source Code 33851 - جدید, Language: FORTRAN
Source Code 33850 - data do sisema, Language: C/C++
Source Code 33849 - as, Language: C/C++
Source Code 33848 - uuuu.cpp, Language: C/C++
Source Code 33847 - #include "HOffsetManager.h" #include <sstream> #include <fstream> #include <iomanip> #include "../Utilis/HUtilis.h" #include "../NetVarManager/HNetVarManager.h" namespace Dumper { namespace OffsetManager { void COffsetManager::Dump( void ) { if( !pProcess->GetModuleByName( "client.dll" ) || !pProcess->GetModuleByName( "engine.dll" ) ) return; std::stringstream ss; ss << "- - - - - - Tool by Y3t1y3t ( uc ) - - - - - - " << std::endl; ss << "| -> http://www.unknowncheats.me/forum/counterstrike-global-offensive/100856-cs-go-offset-dumper-small-one.html" << std::endl; ss << "| -> " << Utilis::GetTime(); ss << "- -" << std::endl << std::endl; DumpNetVar( "DT_WeaponCSBase", "m_fAccuracyPenalty", 0x0, ss ); DumpNetVar( "DT_BaseAnimating", "m_nForceBone", 0x0, ss ); DumpNetVar( "DT_BaseCombatWeapon", "m_iState", 0x0, ss ); DumpNetVar( "DT_BaseCombatWeapon", "m_iClip1", 0x0, ss ); DumpNetVar( "DT_BaseCombatWeapon", "m_flNextPrimaryAttack", 0x0, ss ); DumpPatternOffset( "DT_BaseCombatWeapon", "m_bCanReload", "client.dll", "80 B9 ? ? ? ? ? 0F 85 ? ? ? ? A1", Remote::SignatureType_t::READ, 0x2, 0x0, ss ); DumpNetVar( "DT_BaseCombatWeapon", "m_iPrimaryAmmoType", 0x0, ss ); LogToStringStream( "DT_BaseCombatWeapon", "m_iWeaponID", pNetVarManager->GetNetVar( "DT_WeaponCSBase", "m_fAccuracyPenalty" ) + 0x2C, ss ); DumpNetVar( "DT_WeaponCSBaseGun", "m_zoomLevel", 0x0, ss ); DumpNetVar( "DT_BaseEntity", "m_bSpotted", 0x0, ss ); DumpNetVar( "DT_BaseEntity", "m_bSpottedByMask", 0x0, ss ); DumpNetVar( "DT_BaseEntity", "m_hOwnerEntity", 0x0, ss ); DumpNetVar( "DT_BaseEntity", "m_vecOrigin", 0x0, ss ); DumpNetVar( "DT_BaseEntity", "m_iTeamNum", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_flFlashMaxAlpha", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_flFlashDuration", 0x0, ss ); LogToStringStream( "DT_CSPlayer", "m_iGlowIndex", pNetVarManager->GetNetVar( "DT_CSPlayer", "m_flFlashDuration" ) + 0x18, ss ); DumpNetVar( "DT_CSPlayer", "m_angEyeAngles", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_iAccount", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_ArmorValue", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_bGunGameImmunity", 0x0, ss ); DumpNetVar( "DT_CSPlayer", "m_iShotsFired", 0x0, ss ); DumpPatternOffset( "DT_CSPlayerResource", "CSPlayerResource", "client.dll", "8B 3D ? ? ? ? 85 FF 0F 84 ? ? ? ? 81 C7", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iCompetitiveRanking", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iCompetitiveWins", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iKills", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iAssists", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iDeaths", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iPing", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_iScore", 0x0, ss ); DumpNetVar( "DT_CSPlayerResource", "m_szClan", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_lifeState", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_fFlags", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_iHealth", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_hLastWeapon", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_hMyWeapons", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_hActiveWeapon", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_Local", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_vecViewOffset[0]", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_nTickBase", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_vecVelocity[0]", 0x0, ss ); DumpNetVar( "DT_BasePlayer", "m_szLastPlaceName", 0x0, ss ); LogToStringStream( "DT_Local", "m_vecPunch", pNetVarManager->GetNetVar( "DT_BasePlayer", "m_Local" ) + 0x70, ss ); LogToStringStream( "DT_Local", "m_iCrossHairID", pNetVarManager->GetNetVar( "DT_CSPlayer", "m_bHasDefuser" ) + 0x5C, ss ); DumpPatternOffset( "BaseEntity", "m_bDormant", "client.dll", "55 8B EC 53 8B 5D 08 56 8B F1 88 9E ? ? ? ? E8", Remote::SignatureType_t::READ, 0xC, 0x0, ss ); LogToStringStream( "BaseEntity", "m_dwModel", 0x6C, ss ); LogToStringStream( "BaseEntity", "m_dwIndex", 0x64, ss ); LogToStringStream( "BaseEntity", "m_dwBoneMatrix", pNetVarManager->GetNetVar( "DT_BaseAnimating", "m_nForceBone" ) + 0x1C, ss ); LogToStringStream( "BaseEntity", "m_bMoveType", 0x258, ss ); DumpPatternOffset( "ClientState", "m_dwClientState", "engine.dll", "A1 ? ? ? ? F3 0F 11 80 ? ? ? ? D9 46 04 D9 05", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwLocalPlayerIndex", "engine.dll", "8B 80 ? ? ? ? 40 C3", Remote::SignatureType_t::READ, 0x2, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwInGame", "engine.dll", "83 B9 ? ? ? ? 06 0F 94 C0 C3", Remote::SignatureType_t::READ, 0x2, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwMaxPlayer", "engine.dll", "A1 ? ? ? ? 8B 80 ? ? ? ? C3 CC CC CC CC 55 8B EC 8B 45 08", Remote::SignatureType_t::READ, 0x7, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwMapDirectory", "engine.dll", "05 ? ? ? ? C3 CC CC CC CC CC CC CC 80 3D", Remote::SignatureType_t::READ, 0x1, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwMapname", "engine.dll", "05 ? ? ? ? C3 CC CC CC CC CC CC CC A1", Remote::SignatureType_t::READ, 0x1, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwPlayerInfo", "engine.dll", "8B 88 ? ? ? ? 8B 01 8B 40 ? FF D0 8B F8", Remote::SignatureType_t::READ, 0x2, 0x0, ss ); DumpPatternOffset( "ClientState", "m_dwViewAngles", "engine.dll", "F3 0F 11 80 ? ? ? ? D9 46 04 D9 05 ? ? ? ?", Remote::SignatureType_t::READ, 0x4, 0x0, ss ); DumpPatternOffset( "EngineRender", "m_dwViewMatrix", "client.dll", "81 C6 ? ? ? ? 88 45 9A 0F B6 C0", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x352, 0xB0, ss ); DumpPatternOffset( "EngineRender", "m_dwEnginePosition", "engine.dll", "F3 0F 11 15 ? ? ? ? F3 0F 11 0D ? ? ? ? F3 0F 11 05 ? ? ? ? F3 0F 11 3D", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x4, 0x0, ss ); DumpPatternOffset( "RadarBase", "m_dwRadarBase", "client.dll", "A1 ? ? ? ? 8B 0C B0 8B 01 FF 50 ? 46 3B 35 ? ? ? ? 7C EA 8B 0D", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss ); DumpNetVar( "RadarBase", "m_dwRadarBasePointer", 0x50, ss ); DumpPatternOffset( "LocalPlayer", "m_dwLocalPlayer", "client.dll", "A3 ? ? ? ? C7 05 ? ? ? ? ? ? ? ? E8 ? ? ? ? 59 C3 6A", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x2C, ss ); DumpPatternOffset( "EntityList", "m_dwEntityList", "client.dll", "BB ? ? ? ? 83 FF 01 0F 8C ? ? ? ? 3B F8", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss ); DumpPatternOffset( "WeaponTable", "m_dwWeaponTable", "client.dll", "A1 ? ? ? ? 0F B7 C9 03 C9 8B 44 ? 0C C3", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss ); DumpPatternOffset( "WeaponTable", "m_dwWeaponTableIndex", "client.dll", "66 8B 8E ? ? ? ? E8 ? ? ? ? 05 ? ? ? ? 50", Remote::SignatureType_t::READ, 0x3, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwInput", "client.dll", "B9 ? ? ? ? FF 75 08 E8 ? ? ? ? 8B 06", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwGlobalVars", "engine.dll", "8B 0D ? ? ? ? 83 C4 04 8B 01 68 ? ? ? ? FF 35", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x12, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwGlowObject", "client.dll", "A1 ? ? ? ? A8 01 75 4E 0F 57 C0", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x58, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceJump", "client.dll", "89 15 ? ? ? ? 8B 15 ? ? ? ? F6 C2 03 74 03 83 CE 08", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceAttack", "client.dll" , "89 15 ? ? ? ? 8B 15 ? ? ? ? F6 C2 03 74 03 83 CE 04", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceAttack2", "client.dll" , "89 15 ? ? ? ? 8B 15 ? ? ? ? F6 C2 03 74 06 81 CE ? 20 ? ? A9 ? 20 ? ? BF FD FF FF FF", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceForward", "client.dll" , "8B 15 ? ? ? ? F6 C2 03 74 03 83 CE 08 A8 08 BF FD FF FF FF", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceBackward", "client.dll" , "8B 15 ? ? ? ? F6 C2 03 74 03 83 CE 10 A8 10 BF FD FF FF FF", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceLeft", "client.dll" , "89 15 ? ? ? ? 8B 15 ? ? ? ? F6 C2 03 74 06 81 CE ? 04 ? ? A9 ? 04 ? ? BF FD FF FF FF", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwForceRight", "client.dll" , "89 15 ? ? ? ? 8B 15 ? ? ? ? F6 C2 03 74 06 81 CE ? 08 ? ? A9 ? 08 ? ? BF FD FF FF FF", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x2, 0x0, ss ); DumpPatternOffset( "Extra", "m_pSensitivity", "client.dll" , "6A 01 51 C7 04 24 17 B7 D1 38 B9", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0xB, 0x0, ss ); DumpPatternOffset( "Extra", "m_dwSensitivity", "client.dll" , "6A 01 51 C7 04 24 17 B7 D1 38 B9", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0xB, 0x2C, ss ); DumpPatternOffset( "Extra", "m_dwMouseEnable", "client.dll", "F3 0F 10 05 ? ? ? ? EB 17 8B 01 8B 40 30 FF D0 F3 0F 10 0D", Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x4, 0x5C, ss ); std::ofstream( "OffsetManager.txt" ) << ss.str(); } void COffsetManager::DumpNetVar( const std::string& tablename, const std::string& varname, uintptr_t offset, std::stringstream& ss ) { LogToStringStream( tablename, varname, pNetVarManager->GetNetVar( tablename, varname ) + offset, ss ); } void COffsetManager::DumpPatternOffset( const std::string& tablename, const std::string& varname, const std::string& module, const char* pattern, int type, uintptr_t pattern_offset, uintptr_t address_offset, std::stringstream& ss ) { LogToStringStream( tablename, varname, pProcess->FindPattern( module, pattern, type, pattern_offset, address_offset ), ss ); } void COffsetManager::LogToStringStream( const std::string& tablename, const std::string& varname, uintptr_t offset, std::stringstream& ss ) { ss << std::setw( 48 ) << std::setfill( '_' ) << std::left << tablename + " -> " + varname + ": " << std::right << std::hex << " 0x" << std::setw( 8 ) << std::setfill( '0' ) << std::uppercase << offset << std::endl; } COffsetManager* COffsetManager::Singleton( void ) { static auto g_pOffsetManager = new COffsetManager(); return g_pOffsetManager; } } }, Language: C/C++
Source Code 33846 - stri.c, Language: C/C++
Source Code 33845 - uuuuu, Language: C/C++
Source Code 33844 - arr, Language: C/C++
Source Code 33843 - af, Language: C/C++
Source Code 33842 - main.cpp, Language: C/C++
Source Code 33841 - asda, Language: C/C++
Source Code 33840 - 111, Language: PASCAL
Source Code 33839 - 111, Language: PASCAL
Source Code 33838 - gg, Language: C/C++
Source Code 33837 - JAVA, Language: JAVA
Source Code 33836 - asm.c, Language: C/C++
Source Code 33835 - Minecraft Wiiu Mod Injector Launcher, Language: C/C++
Source Code 33834 - gsd, Language: C/C++
Source Code 33833 - more1, Language: C/C++
Source Code 33832 - more, Language: C/C++
Source Code 33831 - abcd, Language: JAVA
Source Code 33830 - Eskere, Language: C/C++
Source Code 33829 - Riders Of Icarus Seal Attack Calculation, Language: C/C++
Source Code 33828 - ..., Language: C/C++
Source Code 33827 - 11111111111111111111111, Language: C/C++
Source Code 33826 - hgj, Language: C/C++
Source Code 33825 - circle.java, Language: JAVA
Source Code 33824 - ке, Language: C/C++
Source Code 33823 - sx, Language: PASCAL
Source Code 33822 - f.cpp, Language: C/C++
Source Code 33821 - sfdsadf, Language: C/C++
Source Code 33820 - atm machine, Language: C/C++
Source Code 33819 - прога, Language: C/C++
Source Code 33818 - asd, Language: C/C++
Source Code 33817 - buu, Language: C/C++
Source Code 33816 - xxx, Language: C/C++
Source Code 33815 - f, Language: PASCAL
Source Code 33814 - sss, Language: C/C++
Source Code 33813 - m, Language: PASCAL
Source Code 33812 - dsjc, Language: C/C++
Source Code 33811 - win32.cpp, Language: C/C++
Source Code 33810 - su2019_lab3part2_wagle, Language: C/C++
Source Code 33809 - desc, Language: C/C++
Source Code 33808 - hello, Language: C/C++
Source Code 33807 - abc, Language: PASCAL
Source Code 33806 - hi, Language: C/C++
Source Code 33805 - a, Language: C/C++
Source Code 33804 - a, Language: C/C++
Source Code 33803 - .نت, Language: C/C++
Source Code 33802 - ab, Language: C/C++
Source Code 33801 - mmm, Language: C/C++
Source Code 33800 - as, Language: C/C++
Source Code 33799 - 1, Language: C/C++
Source Code 33798 - Flex_s, Language: C/C++
Source Code 33797 - 12131423, Language: C/C++
Source Code 33796 - 1, Language: C/C++
Source Code 33795 - tst, Language: C/C++
Source Code 33794 - naman.c, Language: C/C++
Source Code 33793 - 1, Language: C/C++
Source Code 33792 - iman, Language: JAVA
Source Code 33791 - sd, Language: C/C++
Source Code 33790 - IT 최종, Language: C/C++
Source Code 33789 - exe file, Language: C/C++
Source Code 33788 - bahram, Language: C/C++
Source Code 33787 - bahram, Language: C/C++
Source Code 33786 - ENCRYPTION, Language: C/C++
Source Code 33785 - 35, Language: PASCAL
Source Code 33784 - 35, Language: PASCAL
Source Code 33783 - 1234, Language: C/C++
Source Code 33782 - message, Language: C/C++
Source Code 33781 - پیمایش درختی, Language: C/C++
Source Code 33780 - 88, Language: BASIC
Source Code 33779 - 87, Language: BASIC
Source Code 33778 - Qiymethesablama, Language: C/C++
Source Code 33777 - singly, Language: C/C++
Source Code 33776 - yes, Language: C/C++
Source Code 33775 - mshta, Language: C/C++
Source Code 33774 - dty, Language: C/C++
Source Code 33773 - امنذم/, Language: JAVA
Source Code 33772 - HA, Language: C/C++
Source Code 33771 - 1, Language: FORTRAN
Source Code 33770 - mahdimahdimahdi, Language: C/C++
Source Code 33769 - Program.java, Language: JAVA
Source Code 33768 - Rotacubo, Language: PASCAL
Source Code 33767 - Saludo, Language: PASCAL
Source Code 33766 - BasicDoubleBufferSwing.java, Language: JAVA
Source Code 33765 - 86, Language: C/C++
Source Code 33764 - billing, Language: C/C++
Source Code 33763 - kkkkk, Language: C/C++
Source Code 33762 - 3, Language: C/C++
Source Code 33761 - DQCalculator, Language: C/C++
Source Code 33760 - linear, Language: C/C++
Source Code 33759 - aaa, Language: C/C++
Source Code 33758 - standar, Language: FORTRAN
Source Code 33757 - sumZero, Language: C/C++
Source Code 33756 - tsts, Language: JAVA
Source Code 33755 - hehehe, Language: JAVA
Source Code 33754 - dd, Language: JAVA
Source Code 33753 - Mandelbrot, Language: JAVA
Source Code 33752 - sss, Language: C/C++
Source Code 33751 - 1, Language: C/C++
Source Code 33750 - a, Language: C/C++
Source Code 33749 - 5, Language: PASCAL
Source Code 33748 - https://www.imdb.com/list/ls044319178/, Language: C/C++
Source Code 33747 - BASIG, Language: BASIC
Source Code 33746 - Game, Language: C/C++
Source Code 33745 - test, Language: C/C++
Source Code 33744 - AA, Language: PASCAL
Source Code 33743 - testing, Language: C/C++
Source Code 33742 - 1548, Language: C/C++
Source Code 33741 - hash, Language: C/C++
Source Code 33740 - ttger, Language: JAVA
Source Code 33739 - a, Language: PASCAL
Source Code 33738 - rrgre, Language: C/C++
Source Code 33737 - yahoo.exe, Language: C/C++
Source Code 33736 - 111, Language: C/C++
Source Code 33735 - 111, Language: C/C++
Source Code 33734 - zoj and fard, Language: C/C++
Source Code 33733 - test, Language: C/C++
Source Code 33732 - hi, Language: C/C++
Source Code 33731 - 1, Language: FORTRAN
Source Code 33730 - laplace, Language: FORTRAN
Source Code 33729 - c calculator, Language: C/C++
Source Code 33728 - 1, Language: C/C++
Source Code 33727 - ии, Language: PASCAL
Source Code 33726 - чмчс, Language: C/C++
Source Code 33725 - счми, Language: C/C++
Source Code 33724 - m1, Language: C/C++
Source Code 33723 - m1, Language: C/C++
Source Code 33722 - asrfasdg, Language: C/C++
Source Code 33721 - 32, Language: C/C++
Source Code 33720 - test, Language: C/C++
Source Code 33719 - Priv, Language: C/C++
Source Code 33718 - 123, Language: C/C++
Source Code 33717 - program1, Language: C/C++
Source Code 33716 - s, Language: C/C++
Source Code 33715 - pro, Language: C/C++
Source Code 33714 - Number 27, Language: C/C++
Source Code 33713 - asd, Language: C/C++
Source Code 33712 - car.c, Language: C/C++
Source Code 33711 - M, Language: C/C++
Source Code 33710 - “Teste.java”, Language: JAVA
Source Code 33709 - TESTE, Language: JAVA
Source Code 33708 - asda, Language: C/C++
Source Code 33707 - aa, Language: C/C++
Source Code 33706 - 24780, Language: C/C++
Source Code 33705 - ррррр, Language: PASCAL
Source Code 33704 - 2, Language: C/C++
Source Code 33703 - dfqwef, Language: PASCAL
Source Code 33702 - trial, Language: C/C++
Source Code 33701 - teste, Language: C/C++
Source Code 33700 - VOTE, Language: FORTRAN
Source Code 33699 - vuln.exe, Language: C/C++
Source Code 33698 - aa, Language: C/C++
Source Code 33697 - XXX, Language: PASCAL
Source Code 33696 - table, Language: C/C++
Source Code 33695 - aa, Language: C/C++
Source Code 33694 - a, Language: C/C++
Source Code 33693 - assigment 1, Language: C/C++
Source Code 33692 - func, Language: C/C++
Source Code 33691 - pascal 1, Language: PASCAL
Source Code 33690 - Sum, Language: C/C++
Source Code 33689 - 1, Language: C/C++
Source Code 33688 - evol.cpp, Language: C/C++
Source Code 33687 - blah, Language: C/C++
Source Code 33686 - aa, Language: C/C++
Source Code 33685 - a, Language: C/C++
Source Code 33684 - Sailor, Language: C/C++
Source Code 33683 - Ц, Language: C/C++
Source Code 33682 - Csim, Language: C/C++
Source Code 33681 - test, Language: C/C++
Source Code 33680 - 23, Language: C/C++
Source Code 33679 - 1, Language: C/C++
Source Code 33678 - 3, Language: PASCAL
Source Code 33677 - dkd, Language: C/C++
Source Code 33676 - Celcius, Language: C/C++
Source Code 33675 - i need for projec, Language: C/C++
Source Code 33674 - ds, Language: C/C++
Source Code 33673 - a, Language: C/C++
Source Code 33672 - himaltamang, Language: C/C++
Source Code 33671 - mio, Language: BASIC
Source Code 33670 - mio, Language: BASIC
Source Code 33669 - first, Language: C/C++
Source Code 33668 - ad.c, Language: C/C++
Source Code 33667 - asd, Language: C/C++
Source Code 33666 - cpp, Language: C/C++
Source Code 33665 - d, Language: C/C++
Source Code 33664 - fdsf, Language: PASCAL
Source Code 33663 - RECTANGLE, Language: C/C++
Source Code 33662 - l, Language: JAVA
Source Code 33661 - LOL, Language: C/C++
Source Code 33660 - ss, Language: C/C++
Source Code 33659 - tparte1, Language: C/C++
Source Code 33658 - tparte1, Language: C/C++
Source Code 33657 - tparte1, Language: C/C++
Source Code 33656 - ;b 1, Language: C/C++
Source Code 33655 - m, Language: C/C++
Source Code 33654 - Y, Language: JAVA